Cydroid Owner Guide: Lending to Pilots

How Mentars and Civilians run a fleet, how conflicts form, how to set your Pilot split, and how to build a fleet that gets flown.

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1

Owning Cydroids in the RT9 economy

Raiding gives Cydroid Owners a working business model. You build or buy Cydroids, make them available to Pilots, and earn a share of the E-ther they collect. A Pilot can fly your Cydroid without you being online.

There are two different Owner roles, and one Player can hold both:

Role What it means What it earns
Cydroid OwnerOwns the Cydroid being flown. Built with Essence by a Mentar, or bought on the Marketplace.The Owner's share of each raid the Cydroid flies, after the Pilot's cut.
Property OwnerOwns the land where the raid happens.No ordinary payout share from the raid. Restoration ESS fees are intended to go to them, but that still needs backend confirmation.

Your Cydroid does not need to be on your own land to earn. It can be stationed at any property where E-ther has been detected.

2

How Cydroids are built, housed and moved

  • A Mentar reads a Metasprite and uses Essence to manufacture a Cydroid body for it. The Cydroid stays tethered to that Mentar.
  • The tether is the Cydroid's home. It recharges and launches there, then returns to dispense what it collected.
  • You can relocate a Cydroid within range, but only to another Mentar that you own.
  • A property's size decides how many Cydroids its Mentar can support, and the smallest holdings cannot tether any. Land choices shape both fleet size and where it sits on the map.
  • A Cydroid can inspect a property's Mentar for signs of E-ther and wait there when a future collection opportunity is detected. Detection does not mean the E-ther is ready, so Cydroids may wait until it becomes unstable.
Civilians keep the fleet running

Civilians are synthesised lifeforms powered by Red Energy. Their roles depend on synthesis order: the first is always the Data Analyst, followed by the Cydroid Technician, E-ther Dispenser, Raid Commander and Cydroid Pilot.

  • Raid Commander monitors deployments.
  • Cydroid Technician recharges and maintains Cydroids.
  • E-ther Dispenser makes sure collected E-ther is dispensed correctly and on time.
  • Civilian Pilot keeps the Cydroid operational. A Player Pilot controls it remotely from orbit and does not physically occupy it.

See our Civilians catalog for more on the Civilian types.

3

When your Cydroids end up in a conflict

A conflict forms only when Cydroids from different Owners are waiting for the same unstable E-ther. If every waiting Cydroid is yours, there is no conflict.

  1. The Property Owner leaves E-ther uncollected past its collection window.
  2. Cydroids from at least two Owners are already waiting on that property.
  3. The conflict appears in the Command Deck and waits five minutes for a Pilot.
  4. If no Pilot joins, the E-ther is shared evenly between the waiting Cydroids. This is the old automatic split.
  5. If a Pilot takes control, the E-ther goes to whoever collects it. Unpiloted Cydroids collect nothing.

Protecting your own E-ther: fresh E-ther belongs to the Property Owner alone. If you collect it inside its window, it never appears in a raid. Only E-ther left uncollected past that window can enter the raid loop.

4

Setting your Pilot split

You set a reward split between 20% and 80% for the Pilot. New Cydroids default to 50%. Your offer is a ceiling: the Pilot gets the lower of your offer and their own Reward Split claim, unless you are named in their Owner Filter, in which case they get your full offer.

From each raid, 5% is burned as ESS and 5% goes to the daily prize pool. You and the Pilot divide the remaining 90%. For a worked example, see Cydroid Raid Rewards and Economy Explained.

  • Your cut is public and Pilots filter on it. A generous split on a busy fleet earns more than a greedy split on an idle one, because an idle fleet produces no piloted collection to split.
  • Quality attracts Pilots too. A frame with good Jewels collects, fights and fills faster, so it can be flown at a lower offer.
  • Loyal Pilots can pin you. A Pilot with Owner Filter can follow your fleet across the planet and claim your full offer each time.
5

Building a fleet that gets flown

  • Jewel the frames you lend. Pilot PIPs fill a stat first and your Jewels top it up, so your Jewels do the most work for Pilots who have invested the least. A well-fitted frame gives newer Pilots room to perform.
  • Cover roles. Five identical frames compete for the same Pilots. A healer, a tank, a scout and a couple of guns give a whole squad a reason to fly your Cydroids together.
  • Know the gunless frames. Nanitic, Levanto, Jigeh, Bear and Brainiac have no damaging ordinary primary, but they have the strongest defensive and support tools. See the roster guide.
  • Think about where frames sit. Because a Cydroid can only relocate between your own Mentars, where you station it decides which properties it can reach.
  • Squad play. You can field matched Cydroids for a whole squad and control one yourself, protected by the same-Owner alliance.
Daily prize pool: Owner days

Each day the pool goes to either the top 10 Owners or the top 10 Pilots, chosen at random and revealed when the day closes at midnight UTC. On an Owner day you are ranked by the total E-ther collected by your Cydroids, no matter who piloted them and regardless of the split. Larger active fleets have the advantage. First place takes 30% of the pool, second 20%, third 15%.

6

Owner checklist

  • Collect your own E-ther inside its window if you do not want it raided.
  • Check how many Cydroids your property's Mentar can support before building.
  • Set a split that matches your fleet's quality. New Cydroids start at 50%.
  • Slot Jewels where they help the Pilots who need them most.
  • Mix archetypes so a squad can fly your whole fleet.
  • Remember that restoration-fee income for Property Owners is intended but unconfirmed.
  • Expect rules and numbers to change. This is a pre-alpha Tester release.
Related Guides

Source: Earth2 Reality Thread 9 announcement on earth2.io. Earth 2® is a trademark of Earth Version 2 Pty Ltd. E2 University is an independent community resource.

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